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MAY-be nothing, MAY-be a devlog.


Aaaaand it’s that time again! We’ve been busy over the past month and have some pretty decent progress to report! So, with that being the case, let’s jump right into it! 

First up: Art! 

Soul has spent the last month busting out CGs. He’s making great progress and we’re almost finished with CGs for the episode. After that, it’s on to knocking out the BGs (We’ll put some of the WIP BGs down below this so y’all can sort of see what’s up). So… yeah! Art is steadily chugging right along! 


 Neeext! 

Music.

Rodrick has knocked out several new tracks for the episode and is continuing to knock it out at a solid pace! He’s got a few more tracks to complete, but he’s doing great! 

Writing. 

Hmm… what can I say about the writing that won’t make me sound like an egotist? Lol. We’ve had this episode planned out for quite a while, so it’s been ridiculously fun to finally get to put it to paper… notes… screen… whatever! You get what I mean. I’m really enjoying myself and things are going great! 


On today’s episode of Cyber Chas—I mean… programming news! 

Irrelevant has been trying out some different stuff to help add to the experience (new effects, different shifts, etc). With Scout Squabble containing quite a few more choices than previous episodes, he’s been having fun getting it all setup. All in all, programming is going smoothly, both for NOVEL and Canterlot Exchange. 


Over all everything is going smoothly for the episode and we’re looking at getting a full build ready for the Dev team and the test group over the next month or two. After that, we’ll refine it a bit and then BAM! Public release. We’re thinking prooooobably sometime in August. That about wraps up this one, y’all! We’ll be back with more news next mon—oh! The Discord link. We had disabled the link while we were getting some stuff settled in-house. Now that all that’s handled we’ll be reactivating the link (it ought to work now). Ok, now THAT wraps it up. Later, y’all! 

 

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